![]() ![]() ![]() Fixed "Specilos" damaging himself when making the spike jmup. Fixed the "Invasion Gate Gift" by updating the graphics for the "Legendary Armor" present. Fixed "Super Imp" having a missing sprites in it's spawn state. Fixed the death sprites of the "Nazi Elite Veteran". Fixed the Orange blood color of the hellfire monsters. Fixed "Azazel" final strike spawning bugged thunder bolts. Fixed "Cardihilation" which could end up always being invulnerable. Fixed "Mine Launcher" by reducing the radius of the projectiles in order to avoid suicide. Fixed the bright color of the "Wicked Sphere" & "Terminator Sphere" by reducing the alpha from 0.5 to 0.2. Fixed "Epic Crate" not properly giving the rune combination of "Regeneration", "Resistance" & "Prosperity". ![]() Fixed "Weapon Crate" not dropping the "Rapid Shotgun". Nerfed "Elemental Of Purgatory" by reducing the max amounts of souls it can spawn from 10 to 6. Nerfed "Pestilence" by reducing the damages of his rockets. Nerfed "Soul Of Purgatory" by reducing it's health to 250. Nerfed "HellFire Ifrit" by reducing it's health to 1500. Nerfed "HellFire CyHunter" by reducing the chances for him to dodge. Buffed "Assault Warlord" which can now use Digger Grenades. Nerfed "Summoner" by adding a limit on how many monsters he can spawn. Nerfed "Open Deck" now selecting a rune will directly cost 3 ammunition. Buffed the aggressivity of the "HellFire Cardinal", "Monolith Of Sin", "Corpulant" ,"Nazi Purge Trooper" & "Nazi Eradicator". Buffed the health and resistance of the "Conqueror Lich". Buffed the fire rate of the "Utility Gun" barrels. Edited "Nazi Eradicator" by giving him new sounds. Edited CDM23: the secret for the helicopter is now available on by one single way. What does it make?Ĭode: Select all - Minor Update for v0.99.8a. Also if any sort of menu like Utility Gun isn't working online put "compat_clientssendfullbuttoninfo 1" to fix the problem.ĭid you manage to finish all the maps without problem? Then if you are looking for more challenges try the Hard Mode, to active it just put "cdm_hard true" in the console. The files must be loaded in the good order: CDMBOSS: The Tower of Sin by Blood - Done Spoiler: CVars (Open)Ĭdm_startlives: 1~10, set the how many lives players start with.Ĭdm_manyplayers: 1~16, set after how many players in game, additional monsters will join the fightĬdm_bonuscrate: turn on or off the bonus crate(hard mode will automatically turn it off).Ĭdm_playerboost: 0~8, under how many players they will have a booster(35% damage and 40% resistance).Ĭdm_invasiongate: turns on/ off the invasion gate.Ĭdm_invasiongateforced: force the spawn of invasiongate(works only if is cdm_invasiongate true).Ĭdm_bonuscrate_drop: turns on/off the possibility for monsters to drop bonus crates on the floor.Ĭdm_bonuscrate_chance: chance the chance for monsters to give bonus crates when killed, default multiplier is 1. CDM24: Celestial Station by Blast88 - Done CDM23: Dungeons of Purgatory by Blood - Done CDM19: Temple of the Millenium by Blood - Done CDM17: Hitler's Secret Bunker by Blood - Done CDM16: Ancient Purgatory by Blood - Done CDM15: Nazi & Demons Part-2 by Blood - Done CDM14: Betwen the 4 Gates by Blood - Done CDM11: Dark Side of the Moon by Blood - Done CDM10: Corrupted Castle by Blood - Done CDM09: Country Gardens by Forty-Two - Done CDM08: Underground Laboratory by Evaine - Done CDM07: Canyon Adventures by Blood - Done CDM05: Infested Facility by Blood - Done CDM04: Nazi & Demons Part-1 by Blood - Done ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |